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Black Salt Games scales three studios on one shared-service cost base without adding creative headcount

Summary
Black Salt Games launched Saltworks Entertainment, a shared-services label covering production, marketing, QA, localisation, audio, business operations and publishing.
The label supports three Christchurch studios: Black Salt Games (Dredge), Disc 2 Games (Canvas City) and new studio Team Trifold (Nothing Lost).
Each studio keeps full creative control while Saltworks absorbs the operational functions.
Black Salt Games funds Team Trifold's three-person team directly from Dredge's revenue.
"By connecting these studios, we can share experience, infrastructure and support across teams without any one studio growing beyond what it actually needs"
— Nadia Thorne, executive producer, Black Salt Games
01

Shared-service hub decouples cost base from creative headcount

Saltworks centralizes production, marketing, QA, localisation, audio and business operations across all three studios.
Team Trifold's three-person team builds Nothing Lost without adding a position to Black Salt Games' payroll.
The parent studio's headcount stays fixed as its IP portfolio grows.
"We find it works well to keep development teams small and creatively focused, while sharing the resources it doesn't make sense for teams to have on hand"
— Nadia Thorne, CEO, Black Salt Games
02

Dredge cash flow and a state rebate fund the new studio's risk

Black Salt Games funds Team Trifold's development and publishing off Dredge's revenue.
New Zealand's Game Development Sector Rebate gives Team Trifold added financial stability.
Rebate-backed studios' combined revenue grew 17% year-over-year to $829 million.
"We also benefit from New Zealand's Game Development Sector Rebate, which gives Team Trifold the stability to focus on making Nothing Lost"
— Nadia Thorne, executive producer, Black Salt Games
03

Three genres on parallel release cycles spread commercial risk

Dredge, Canvas City and Nothing Lost span fishing adventure, tactics RPG and action-roguelike.
The label runs parallel release cycles rather than sequencing titles one after another.
Disc 2 Games shipped a free Canvas City Steam demo the day Team Trifold launched.
Nothing Lost is PC-only with no release date; Canvas City targets PC and Switch; Dredge spans PC, console, mobile and Apple Arcade.

What this means

For Publishers & Developers: Saltworks is a template for scaling IP count without inflating creative headcount.
For Investors & VC: Shared services distribute commercial risk across three genres on one cost base.
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