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Crystal Dynamics cuts 17 jobs while keeping project plans intact

Summary
Crystal Dynamics laid off 17 employees to realign with current business needs
The studio confirmed cuts will not affect its active project pipeline
This marks the second round of layoffs in under two years at the studio
"This step was necessary to better align our current business needs and the studio's future success"
— Crystal Dynamics
01

Layoffs hit Crystal Dynamics for second time in two years

17 employees were let off in the latest round of cuts at Crystal Dynamics
The studio's previous layoff round in September 2023 affected 10 people
Crystal Dynamics has been part of Embracer Group since its 2022 acquisition
Embracer has faced severe financial pressure after a $2B deal collapsed and accumulated over $1B in debt
02

Active projects confirmed unaffected by restructuring

The studio is currently developing the Perfect Dark reboot co-developed with The Initiative
An untitled Tomb Raider game is also in active development
Crystal Dynamics confirmed neither project is impacted by the headcount reduction
"This change does not alter our current project plans"
— Crystal Dynamics
03

Studio signals continuity despite ongoing parent company turbulence

Crystal Dynamics framed the cuts as a structural realignment, not a reflection of team performance
Affected staff are being supported with transition packages and opportunity outreach
The studio's stated commitment remains on "pushing the boundaries of making great games"
Future stability will likely depend on Embracer's broader financial recovery trajectory
Events
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Games
Locations
North America

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