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ProbablyMonsters' $250M+ funding yielded two low-budget games and a game development outsourcing dependency

Summary
ProbablyMonsters conducted two layoff waves in January-February 2026 while announcing a new title, Nekome: Nazi Hunter.
Founded in 2016 with hundreds of millions in funding, the studio shipped only two low-budget games by 2025.
Its first release, Storm Lancers, was built on canceled project assets and developed by UK-based game development outsourcing firm Companion Group.
The cycle of greenlight, hire, cancel, outsource signals capital efficiency collapse, not strategic pivot.
"On the path to sustainability"
— Harold Ryan, CEO, ProbablyMonsters (earlier in 2025)
01

Staggered layoffs confirm a repeating hire-and-fire cycle

First wave hit the Ire: A Prologue team in early January 2026.
Second wave cut QA staff in late January or early February 2026.
Former employees told Game Developer the studio repeatedly greenlights games, hires teams, then cuts them months later.
Survivors get reassigned to new projects, then laid off in the next round.
02

Outsourced flagship and recycled assets expose the funding gap

Storm Lancers was assembled from canceled assets of "Project Vance," a live service shooter built at subsidiary Battle Barge.
Actual development was handled primarily by Companion Group, a UK-based game development outsourcing studio.
The company's first shipped title was neither internally built nor based on original IP.
Hundreds of millions in capital produced two low-budget releases dependent on recycled assets or external contractors.
For VCs and co-dev partners, this pattern is a textbook late-stage efficiency failure.
03

Firewalk Studios sale set the precedent for value destruction

Firewalk Studios originated inside ProbablyMonsters before being sold to Sony in 2023.
Sony shut Firewalk down in 2024 after Concord launched to dismal sales and poor reception.
After the shutdown, Ryan told employees the dev team "refused to listen for years" - deflecting accountability post-exit.
The arc of incubate, sell, collapse mirrors the current internal cycle of build, cancel, outsource.
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