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Germany game funding hits €125M - Rockfish Games wins record €8M grant

Summary
Germany's BMFTR games fund expanded to €125M annually, with Rockfish Games securing the largest single grant of €8M for its next Everspace title.
The Hamburg-based studio covers ~45% of a €20M dev budget - maintaining full independence without a publisher.
The grant signals Germany's strategic push to grow its indie and AA game development ecosystem.
"Government support creates a space where small and mid-sized companies can begin and thrive."
— Michael Schade, CEO, Rockfish Games
01

Germany game funding scales - €125M program reaches full maturity

The BMFTR fund, launched in 2020, now offers €300K to €8M per project, covering up to 50% of production costs.
Rockfish's €8M award is the largest ever granted from the program, distributed over 5 years.
Oversight is handled by DLR Projektträger, Germany's national research centre, via quarterly milestone reviews.
"The level of gaming industry knowledge at both DLR-PT and BMFTR... at the same level as a top-tier publisher."
— Michael Schade, CEO, Rockfish Games
02

Rockfish uses grant to scale team and secure independence

Studio added 10 new team members in the last 6 months - full-time staff and co-dev specialists.
Funding covers team raises, training, marketing, and operational growth as studio moves from small to mid-sized.
Grant enables Rockfish to self-fund the remaining ~55% without a publisher or outside investor.
"Independence allows us to make choices that best fit the studio and team, react to fans' wants and market needs faster."
— Michael Schade, CEO, Rockfish Games
03

Xbox Game Pass and early access - key pillars alongside grants

Game Pass supported Everspace 2's production runway, enabling more content and platform polish.
Early Access provided direct fan feedback that shaped development - Schade calls it near-essential.
Both Everspace 1 and 2 used crowdfunding at launch as an additional funding layer.
Role of Game Pass in the next title is undecided, though Rockfish cites a strong ongoing Xbox relationship.
04

AA over AAA - why Germany's funding strategy is deliberately focused

Schade argues AA studios offer lower investment risk and higher creative flexibility vs. AAA ambitions.
Grant criteria include minimum investment size, team experience, and cultural requirements to filter quality projects.
"By building a grant program, policymakers have wisely chosen to incubate small teams and mid-sized studios."
— Michael Schade, CEO, Rockfish Games
This model creates high-paying jobs across many companies rather than concentrating risk in one AAA bet.
05

What comes next for Rockfish and German studios

The next Everspace title is in active prototype and early production - no release window shared yet.
Rockfish is not pursuing multi-title or cross-media expansion now, but the grant opens that door for the future.
Germany's growing indie and AA cluster positions the country as a premier hub for space and mid-budget games.
More studios are expected to apply as the expanded €125M fund increases capacity and awareness.
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