Globant game studio hits 2,000 developers and 100+ titles
Summary
Globant's games, edtech and AI studio has grown to 2,000+ developers over 14 years.
The Buenos Aires studio has worked on 100+ games, ranking among the largest external co-development shops.
It sits inside Globant, an outsourcing firm with 30,000+ employees across 35 countries.
Publishers must evaluate this mega-studio differently than boutique dev partners.
01
Headcount, tenure and title count set Globant apart from boutiques
2,000+ developers dedicated to games, edtech and AI work.
100+ games touched across the studio's history.
14 years of continuous operation signals retained institutional knowledge.
02
Games is one vertical inside a 30,000-person outsourcing machine
The studio operates within Globant, spread across 35 countries.
Buenos Aires base fits Globant's Latin American talent hub strategy.
Games shares infrastructure with edtech and AI, not a standalone unit.
03
Scale metrics disclosed, but economics are missing
Source discloses headcount, tenure and project count only.
No studio-level revenue, client concentration, or per-project pricing is public.
Publishers need visibility into how work spreads across 100+ titles.
What this means
For Publishers & Developers: Push Globant for per-project economics before committing; scale alone hides pricing and delivery quality.
Events
Companies
Games
—
Locations
Latin America
COMPILED BY GAMES ATLAS EDITORIAL
RELATED ARTICLES
EXPLORE MORE
Saber runs 3,500 staff across 15 studios with zero North American footprint - and 50% slate-funded budgetsSaber runs 3,500 staff across 15 studios with zero North American footprint - and 50% slate-funded budgetsSaber runs 3,500 staff across 15 studios with zero North American footprint - and 50% slate-funded budgetscompetitive landscape
Comments (0)
No comments yet. Be the first to share your thoughts!