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Human Computer raises $7.7M total to build "triple-I" indie games

Summary
San Francisco indie studio Human Computer secured $5.7M in seed funding, bringing total raised to $7.7M
Round led by Makers Fund, with participation from a16z and ex-Airbnb COO Belinda Johnson
Studio targets "contained, meaningful experiences" across console, PC, and mobile
Debut title expected to launch in Q4 2025
"Triple-I indie games that combine high production value with efficient development that respects players' time"
— Alex Schleifer, Creative Director
01

Studio background - founded by ex-Airbnb and indie veterans

Human Computer was founded in 2024 in San Francisco
Led by Creative Director Alex Schleifer and Gameplay Director Eliot Garcia Weisberg
Both previously collaborated at Airbnb and Universal Entities, an indie studio Schleifer founded in 2020
02

Funding round - Makers Fund leads $5.7M seed

Seed round led by Makers Fund, with a16z and ex-Airbnb COO Belinda Johnson participating
Total funding now stands at $7.7M
Part of a broader week of industry funding, alongside Pragma's $12.75M raise and Tilting Point's $150M UA fund
03

Product vision - broad portfolio, focused design philosophy

Studio is developing a "broad portfolio of games" exploring unique gameplay mechanics
Targets current-generation consoles, PC, and mobile platforms
Design philosophy rejects "endless content or massive open worlds" in favor of contained experiences
Plans to leverage "emerging technologies" to enhance creativity and storytelling, though specifics remain undisclosed
04

Outlook - debut title and efficient dev pipeline ahead

First title is scheduled for launch in Q4 2025
Studio positions itself at the intersection of high production value and lean, respectful development cycles
Use of emerging technologies signals potential differentiation in future titles
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