Moon Studios goes fully independent, reclaims No Rest for the Wicked from Take-Two
Summary
Moon Studios has secured full publishing rights for No Rest for the Wicked from Take-Two
The studio is now completely independent, free to develop and publish without restrictions
A major content update called The Breach launches April 30, doubling the game world size
"We have secured the publishing rights for No Rest for the Wicked, allowing us to execute our vision without restrictions."
01
From Private Division label to full independence
No Rest for the Wicked launched in Steam Early Access in April 2024 under Take-Two's Private Division label
When Take-Two sold Private Division in November 2024, almost all its games went with the sale
No Rest for the Wicked was the sole exception - Take-Two initially retained it, citing intent to "continue to support" it
Moon Studios has now fully reclaimed publishing rights, ending the Take-Two relationship entirely
02
The Breach - biggest update to date drops April 30
The Breach is described by Moon as the game's largest update since Early Access launch
It expands the campaign with new areas, armours, factions, enemies, and weapons
The update will double the size of the game world and deepen its lore
03
Co-op and major feature roadmap confirmed post-Breach
After The Breach, Moon's next major update will introduce co-op for up to four players
Ori series composer Gareth Coker returns to contribute new music to the game
The game has been in development for over six years as of its December 2023 announcement
04
What independence means for Moon's long-term vision
Moon Studios, known for Ori and the Blind Forest and Ori and the Will of the Wisps, now fully controls its IP and roadmap
Independence removes publisher constraints on pacing, creative direction, and monetisation
"We have been dreaming of being able to contribute to the ARPG genre that we all grew up with and love."
The studio's path forward signals a growing trend of developers reclaiming IP from restructuring publishers
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