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Saber Interactive John Wick deal signals post-Embracer AAA licensing playbook

Summary
Saber Interactive revealed an untitled John Wick AAA game at Sony's State of Play on February 12.
Keanu Reeves confirmed to provide likeness and voice for the third-person action title.
The tripartite deal with Lionsgate and director Chad Stahelski structures IP-originator creative involvement.
This is Saber's second major licensed AAA bet after Space Marine 2, establishing a pattern.
"Saber is honored to be working alongside Chad, Keanu and the Lionsgate team in a true collaboration to bring the world of Wick to life in a AAA game"
— Matthew Karch, CEO at Saber Interactive
01

Saber builds an IP-licensing pipeline, not a one-off deal

Space Marine 2 proved Saber can ship licensed AAA combat games with built-in fanbases.
John Wick extends that model from games IP (Warhammer) to mainstream film IP (Lionsgate).
Chad Stahelski's direct creative role elevates this beyond a standard licensing arrangement.
Keanu Reeves providing full likeness and voice raises both production cost and brand ceiling.
The game is an original prequel story, not a film retelling.
That structure protects Lionsgate's existing canon while granting Saber creative latitude.
02

Sony showcase slot maximizes reach without platform lock-in

The title ships on PS5, Xbox Series X/S, and PC despite debuting at Sony's State of Play.
Saber gains first-party marketing amplification while preserving full addressable market.
"Our goal is to create a wholly immersive experience unlike any other in video games"
— Jesus Iglesias, Game Director
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