← BACK TO INSIGHTS FEED

Ted Price retires from Insomniac Games after 30 years, leaving a legacy of collaborative leadership

Summary
Ted Price, CEO and co-founder of Insomniac Games, is retiring after 30 years in the industry
He steps down to make room for new leadership with fresh ideas to take the studio forward
His legacy centers on collaborative culture, transparent decision-making, and team ownership of creative vision
Post-retirement, Price is shifting focus to STEM education volunteering
"I chose to retire to make way for other leaders at Insomniac who have fresh ideas and can take Insomniac farther."
— Ted Price, CEO, Insomniac Games
01

Collaborative culture as the foundation of Insomniac's creative success

Price attributes Insomniac's creative output to a team-first environment built on open-minded problem solving
He describes early development as "exhilarating" - fueled by people coming together without judgment
Employees are actively encouraged to take ownership of the game's creative vision, not just execute top-down directives
Ideas are expected to come from all parts of the company and be worked into reality collectively
"Being a part of the development team early on was exhilarating. It helped me understand, firsthand, the kind of energy that exists when people come together to solve problems, without judging each other, with open minds."
— Ted Price, CEO, Insomniac Games
02

Transparent leadership as the key to moving large teams in one direction

Price believes leaders must not only make decisions collaboratively but also clearly explain the reasoning behind them
Full agreement across a large team is nearly impossible - but understanding the "why" drives collective momentum
This philosophy of radical transparency is what he credits for keeping Insomniac aligned through scale and complexity
"Once a team understands the reasoning behind any particular decision, it's much easier for us to move as a collective."
— Ted Price, CEO, Insomniac Games
03

Problem-solving within constraints as the core fun of game development

Price frames constraint - budget, resources, time - not as a burden but as the defining creative challenge of the industry
He sees game developers as natural problem-solvers, trained from childhood as players to navigate systems and find solutions
Insomniac's culture deliberately leans into hard problems rather than avoiding them
"At Insomniac we tend to enjoy attacking problems. We don't shy away from them. To me, that's what makes it fun."
— Ted Price, CEO, Insomniac Games
04

Advice for aspiring developers and Price's next chapter

Price urges newcomers to immerse themselves in industry communities - DICE, GDC, AIAS - and learn directly from developers they admire
He stresses the value of in-person exposure and relationship-building early in a career
Post-retirement, Price is stepping fully outside the industry to volunteer in STEM education
His exit is positioned as a deliberate, values-aligned transition - making space for the next generation of Insomniac leaders
Events
Companies
Games
—
Locations
—

COMPILED BY

RELATED ARTICLES
EXPLORE MORE

Comments (0)

No comments yet. Be the first to share your thoughts!