Ubisoft ends game development at Red Storm, cutting 105 jobs
Summary
Ubisoft has shut down game development at Red Storm Entertainment,
laying off 105 developers as part of its €200M cost-reduction programme
The 29-year-old Tom Clancy studio shifts to a pure support role,
focused on Snowdrop engine work and IT services
Move reflects deepening restructuring across Ubisoft's global studio network,
with 6 games cancelled, 7 postponed, and two full studio closures so far
"The Creative Network... represents an incredible concentration of expertise, craftsmanship, and innovation"
01
Studio transition from developer to support unit
Red Storm Entertainment, founded in 1996 by Tom Clancy,
will no longer develop games
Remaining staff will shift to Snowdrop engine support and global IT services
105 developers have been made redundant
Studio stays open, but as a fundamentally different entity
Departing employees will receive severance and career transition assistance
02
A legacy studio hollowed out by a decade of setbacks
Red Storm shaped the tactical shooter genre with Rainbow Six and Ghost Recon
Acquired by Ubisoft in 2000, it spent recent years pivoting to VR development
Last shipped title was Assassin's Creed Nexus VR (2023)
Splinter Cell VR project was cancelled in 2022
The Division Heartland cancelled in 2024 after public testing phases
Two consecutive cancellations left the studio without a clear development mandate
03
Ubisoft's restructuring accelerates across the board
Red Storm cuts are part of Ubisoft's global savings plan
Target: reduce fixed costs by €200M over the next two years
Actions taken so far include cancellation of 6 games and postponement of 7 others
Two full studio closures executed, including Halifax weeks after workers unionised
29 redundancies confirmed quietly in Abu Dhabi (Nov 2025)
40 layoffs at Ubisoft Toronto last month
Up to 200 HQ jobs in Paris proposed for elimination (~18% of Paris staff)
Approximately 1,200 workers responded with a strike on February 10
04
Creative House model reshapes who owns which franchises
Ubisoft is reorganising into five autonomous "Creative Houses"
Red Storm was part of the "Creative Network," a support structure for all five houses
Tom Clancy IP stewardship now consolidated across Massive, Ubisoft Montreal,
Ubisoft Paris, and Ubisoft Toronto
"Each Creative House will have allocated resources... HQ will act as a global allocator in terms of capital and resource"
Julien Bares (ex-Tencent Games Global) named GM of Creative Houses 3 and 5
Thomas Andrén named GM of the Creative Network
05
What comes next
Ubisoft states continued commitment to Tom Clancy brands:
The Division, Ghost Recon, Rainbow Six, and Splinter Cell
Development of those IPs will be led across the global studio network
Snowdrop engine, now supported partly by Red Storm's remaining staff,
remains central to Ubisoft's multiproject pipeline
Further restructuring announcements likely as the €200M savings target is pursued
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SYNTHESIZED FROM:
- Ubisoft announces layoffs and the cease of game development at Red Storm Entertainment
- Ubisoft ‘ends game development’ at Tom Clancy studio, Red Storm, resulting in 105 job losses
- Ubisoft ends game development at Red Storm and lays off 105 workers
- Ubisoft Ends Game Development at Red Storm, Laying Off More Than 100 Devs
COMPILED BY GAMES ATLAS EDITORIAL
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