CAVE
Independent Japanese video game development company. Legal entity: CAVE Interactive Co., Ltd. (ケイブ株式会社) — formerly CAVE Co., Ltd. Headquartered in Tokyo, Japan (per cave.co.jp/en/company/about/). **FOUNDED 1994** (per Wikipedia 'Cave (company)'). **NAME ETYMOLOGY:** 'CAVE' is an acronym for **'Computer Art Visual Entertainment'** (per Wikipedia). **PRIMARY GENRE: Bullet-hell / danmaku shoot-em-up arcade games** — CAVE is one of Japan's most iconic and influential shoot-em-up developers, particularly known for arcade and console bullet-hell shooters including the DoDonPachi series, Mushihimesama, Espgaluda, Deathsmiles, and Akai Katana franchises. Modern revenue diversification into mobile gaming and licensing partnerships. **2024 NADA HOLDINGS PARTNERSHIP:** Per Tracxn 'CAVE Interactive 2026 Company Profile' (August 2024) and en.namu.wiki — CAVE and **Nada Holdings** signed a basic agreement in 2024 for distribution of Touhou Fantasy Eclipse (mobile game). This is a **distribution/partnership agreement, NOT an acquisition** — CAVE remains an independent listed Japanese company. Also acquired Terage (game developer) in 2024 per namu.wiki ('On June 3, Cave announced the acquisition of Terage'). **PUBLIC COMPANY:** CAVE Interactive is publicly listed on the Tokyo Stock Exchange. Recent financial: 'Cave reports record sales in fourth quarter, but operating profits fall 33%' (per Tracxn coverage). MobyGames: 43 'Developed by' credits — substantial in-house arcade/console development output across the bullet-hell shoot-em-up portfolio. Independent — no parent corporation; publicly listed (TSE). Moby record: 'CAVE Co., Ltd.' 2026 UPDATE: DoDonPachi Resurrection Reignite released worldwide on Steam Aug 26, 2026 — a revival of the classic bullet-hell shooter adding a 10-player bullet-hell 'Royale' mode (per GamesPress); early reception 'utterly disappointing' — Very Negative Steam rating across first ~100 reviews (per Time Extension, Aug 2026); licensed Touhou Project shoot-em-up announced (per Kotaku); financials: gaming-sector profit declined (305M yen sector profit on 5.799B yen sales) with an anticipated upturn (per Automaton).
- Type: Developer · Buyer
- Headquarters: Japan
- Activity taxonomy (by shipped credits): Development, Porting services, Publishing, QA and testing services, Storytelling and narrative services
- Credited games in the group: 16
Group structure
- TAKE×OFF (Developer)
Partners proven by shipped credits
- City Connection — Development, Porting services, Publishing, 5 shared credits, 2021–2025
- G-mode — Publishing, 4 shared credits, 2021–2021
- Clear River Games — Porting services, Publishing, 4 shared credits, 2022–2025
- Komodo (Degica) — Publishing, 3 shared credits, 2016–2021
- Live Wire — Porting services, Publishing, 3 shared credits, 2016–2021
- Zerodiv — Development, Porting services, 3 shared credits, 2021–2025
- Superdeluxe Games — Publishing, 2 shared credits, 2016–2021
- Limited Run Games — Publishing, 2 shared credits, 2016–2021
- M2 — Porting services, Publishing, 2 shared credits, 2018–2019
- H2 Interactive — Porting services, Publishing, 2 shared credits, 2022–2025
- G.rev — Development, Porting services, 2 shared credits, 2025–2025
- Pole To Win — QA and testing services, 1 shared credits, 2025–2025
- Irem Software Engineering — Storytelling and narrative services, 1 shared credits, 2025–2025
Source: Games Atlas (gamesatlas.app), based on MobyGames credits and Games Atlas analysis. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/cave