Digital Bros
Italian video game holding company founded in 1989 in Milan, listed on Borsa Italiana (BIT:DIB). Parent of publisher 505 Games and development studios including Kunos Simulazioni, Supernova Games Studios, DR Studios and Infinity Plus Two; covers the full pipeline from development through publishing and distribution. 2026 group slate includes Assetto Corsa EVO, Assetto Corsa Rally, Bloodstained: the Scarlet Engagement, Wuchang: Fallen Feathers and Blades of Fire; in July 2026 signed a development and publishing agreement for a Wuchang sequel. digitalbros.com live as of Sep 2026.
- Type: Publisher and Developer · Buyer
- Headquarters: Italy
- Data updated: 15 Nov 2026
Key facts
- According to Games Atlas analysis of shipped-game credits, Digital Bros published or developed 70 games released 2007–2026 (+4 as distributor or contractor).
- Games Atlas data shows 47 of 57 Digital Bros titles with known production credits (82%) used external service partners.
- The discipline Digital Bros outsources most is Art, assets and fonts production services: 19 of 35 credited titles.
- The most frequent external partner on Digital Bros titles is Keywords Studios (24 shared credits, 2012–2025).
- Games Atlas tracked 4 news stories about Digital Bros in the last 24 months.
How to cite this page
Games Atlas — Games Industry Intelligence (2026). Digital Bros — company profile. Data updated 15 Nov 2026. https://gamesatlas.app/companies/digital-bros
What Digital Bros outsources and how open it is to new partners
The verdict rates how hard it is for a new vendor to win work in each discipline: how much of the work goes to outside vendors rather than staying inside, whether the same partners come back or change from project to project, and how often first-time partners got in over recent years.
- Art, assets and fonts production services: Open: partners change from project to project. Sourcing model: spread across many vendors (4 vendors per title, typical 3). 19 of 35 titles with detailed credits since 2015 used an external partner (54%); 69 external partners, 2 of them returning (21% of outsourced titles), most often Keywords Studios (16%); since 2022: 30 first-time partners on 75% of 8 outsourced titles.
- Localisation services: Open: partners change from project to project. Sourcing model: spread across many vendors (2.6 vendors per title, typical 1.5). 15 of 35 titles with detailed credits since 2015 used an external partner (43%); 15 external partners, 7 of them returning (67% of outsourced titles), most often Bonus Stage Loc (47%); since 2022: 8 first-time partners on 100% of 7 outsourced titles.
- Additional development & engineering: Full breakdown available to registered members.
- QA and testing services: Full breakdown available to registered members.
- Audio design and production services: Full breakdown available to registered members.
- Motion capture services: Full breakdown available to registered members.
- Casting services: Full breakdown available to registered members.
- Porting services: Full breakdown available to registered members.
- Trailers, cinematics and cut-scenes Production services: Full breakdown available to registered members.
- Storytelling and narrative services: Full breakdown available to registered members.
- Marketing and consulting services: Full breakdown available to registered members.
- Production: Full breakdown available to registered members.
- Lead & co-development: Full breakdown available to registered members.
Members-only data, free account. The full sourcing breakdown for Digital Bros is available to registered Games Atlas members. Registration is free. After sign-in, the page shows for Additional development & engineering, QA and testing services, Audio design and production services, Motion capture services, Casting services, Porting services, Trailers, cinematics and cut-scenes Production services, Storytelling and narrative services, Marketing and consulting services, Production, Lead & co-development: share of titles outsourced, number of external partners, the largest vendors and their share, new partners in recent years, and how open each discipline is to new vendors, plus 35 more external partners. Create a free account.
External partners proven by shipped credits
- Keywords Studios — Art, assets and fonts production services, Audio design and production services, Localisation services, QA and testing services, 24 shared credits, 2012–2025
- GlobalStep — Localisation services, QA and testing services, 13 shared credits, 2012–2025
- Virtuos — Art, assets and fonts production services, Lead & co-development, Porting services, QA and testing services, 11 shared credits, 2011–2023
- Bonus Stage Loc — Localisation services, 7 shared credits, 2022–2025
- H2 Interactive — Publishing, 7 shared credits, 2016–2020
Latest related news
- One More Level self-funded 40-50 staff through Take-Two's AA retreat, signed Lyrical Games (2026-09-09)
- MercurySteam studio layoffs reveal mid-tier studios' structural fragility between projects (2026-05-12)
- Digital Bros stock catalyst: €4M Wuchang IP buyout eliminates royalties on a €30M franchise (2026-04-29)
- Remedy turns corner as Alan Wake 2 recoups costs and revenue jumps 49% (2025-02-12)
Group structure
- Hook (Publisher)
- Ingame Studios (Developer)
- Infinity Plus Two (Developer)
- Supernova Games Studios (Developer)
- Avantgarden (Developer)
- Kunos Simulazioni (Publisher)
- DR Studios (Developer)
- 505 Games (Publisher)
- 505 Pulse (Publisher)
- 505 Games US (Distributor)
Methodology
Source: Games Atlas (gamesatlas.app), based on MobyGames production credits and Games Atlas analysis; the sourcing figures cover work credited on releases from 2015 onwards. One game counts once regardless of platforms, editions or add-ons. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/digital-bros