Fishing Cactus
Independent Belgian video game development studio specializing in games, serious games, advergames, and edutainment software. Legal entity: Fishing Cactus SA (Belgian Société Anonyme / public limited company form). **HEADQUARTERS**: Mons, Wallonia, Belgium (per ABH-ACE 'Entertainment Technologies' Belgian government industry report: 'Fishing Cactus is an independent video game development studio based in Mons, Belgium'). Established as one of Wallonia's flagship independent game studios alongside The Pack, Badass Mongoose, Maracas Studio, Cortex Machina, Abrakam Entertainment, Frosty Froggs, and N-Zone (per WAB Magazine 39 / Wallonia.be official industry magazine). **LEADERSHIP**: Founded and led by Bruno Urbain — Director and Founder of Fishing Cactus (per ABH-ACE webinar deck). Other notable team members include Laurent Grumiaux (per LinkedIn). **MAJOR INDUSTRY RECOGNITION**: Fishing Cactus won the **Best Game Studio in Belgium award at the 2021 Belgian Game Awards** (per Laurent Grumiaux LinkedIn 'Honors & Awards: Best game studio in Belgium 2021. Belgian game awards. Sep 2021. Fishing cactus won the best game studio award in 2021 in Belgium'). **BUSINESS MODEL**: Three-track operation per TWIST cluster industry book — '(1) games, (2) serious games and (3) advergames development studio'. Major collaborations across French/Belgian film and animation industries (per Anima Catalogue 2025 — 'talented teams at Fishing Cactus, a studio based in Mons. With Cécile Noesser With Pierre Mousquet (lead animator) & Jonathan With Anthony Roux (Ankama)'). Independent — no parent corporation. MobyGames: 47 'Developed by' credits — substantial Wallonia-region indie output across the studio's serious-game and entertainment catalog. Moby record: 'Fishing Cactus SA'. FOUNDING DATA: founded 2008 by industry veterans (per official LinkedIn 'Founded in 2008 by industry veterans, we've grown into a team of 36 developers'; gameindustry.be corroborates 2008, 20 developed games, 7 awards — the official Wallonia.be 'Les Belges Histoires' feature loosely says the Mons studio was created in 2009; 2008 is the primary year per the studio's own channels). CURRENT WORK: developing Outshine (per official X bio @outshinegame); catalog includes Epistory, Algo Bot, Shift Quantum, Nanotale and Ary and the Secret Seasons.
- Type: Developer · Buyer
- Headquarters: Belgium
- Activity taxonomy (by shipped credits): Development, Publishing, Game development and engineering, QA and testing services, Audio design and production services, Localisation services
- Credited games in the group: 13
Partners proven by shipped credits
- Plug In Digital — Publishing, 7 shared credits, 2016–2025
- Ripples Asia Venture — Publishing, 1 shared credits, 2020–2020
- Aggro Consulting — collaboration, 1 shared credits, 2025–2025
- Untold Tales — Publishing, 1 shared credits, 2025–2025
- Funtomata SA — Development, Game development and engineering, Publishing, 1 shared credits, 2025–2025
- Red Cerberus — QA and testing services, 1 shared credits, 2023–2023
- Pingle Game Studio — QA and testing services, 1 shared credits, 2023–2023
- Perp Games — Publishing, 1 shared credits, 2023–2023
- SneakyBox — Game development and engineering, 1 shared credits, 2020–2020
- Modus Games, LLC — Publishing, 1 shared credits, 2020–2020
- Cybernetic Walrus — collaboration, 1 shared credits, 2026–2026
- Demute — Audio design and production services, 1 shared credits, 2020–2020
- Just For Games SAS — Publishing, 1 shared credits, 2025–2025
- Maximum Entertainment AB — Publishing, 1 shared credits, 2025–2025
- iXie (Indium Play) — QA and testing services, 1 shared credits, 2025–2025
Source: Games Atlas (gamesatlas.app), based on MobyGames credits and Games Atlas analysis. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/fishing-cactus