Frima Studio

Independent Canadian video game development studio. Legal entity: Frima Studio Inc. **HEADQUARTERS**: Quebec City, Quebec, Canada — per Wikipedia 'Frima Studio': 'Frima Studio is a Canadian video game development company founded in 2003 and based in Quebec'. **FOUNDED 2003** as one of the founding studios of the Quebec City game-dev cluster (predating the Quebec City wave that later included Beenox 2000 / acquired by Activision 2005, and many others). **GROWTH ERA**: In 2010 'Frima was noted as one of the fastest-growing' Canadian game companies (per Wikipedia). **ACQUISITIONS HISTORY**: Frima acquired **Humagade Inc.** on February 14, 2008 — a mobile game developer established in 2002 — 'marking its entry into mobile gaming development' (per Grokipedia 'Frima Studio'). **CURRENT LEADERSHIP & ROLES** (per GDC speaker bios): Multi-department operation including a BI department, Product Development, and Creative Strategies (Fred listed as 'Studio Director, Product Development and Creative Strategies. Company: Frima Studio'). Broad service-developer profile spanning original IP, work-for-hire console/mobile/PC development, and serious games for advertising and educational clients. Independent — no parent corporation (no acquisition by Keywords Studios or other rollup buyers confirmed as of latest search). MobyGames: 22 'Developed by' credits — Frima's broader catalog likely exceeds the Moby-credited subset due to substantial mobile / advergame / work-for-hire output not always tracked on MobyGames. Moby record: 'Frima Studio Inc.' 2025-2026 UPDATE: named a Silver Unreal Engine Service Partner, placing Frima within Epic Games' global network of vetted studios (per official Facebook announcement); Best Places to Work in Canada per GamesIndustry.biz for the third consecutive year (Nov 2023); beneficiary of a USD 2 million joint investment between Frima and the Quebec government alongside a third Octas award (per GamesIndustry.biz); 20th-anniversary 'The Frima Adventure: 20 Years of Boldness' retrospective (per frimastudio.com) confirms the Humagade acquisition five years after founding; a new game released exclusively on Apple Arcade (per official Instagram). HIERARCHY FIX: cleared an incorrect parent link to Activision — Frima is an independent private studio with no parent corporation.

Partners proven by shipped credits

Source: Games Atlas (gamesatlas.app), based on MobyGames credits and Games Atlas analysis. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/frima-studio