Maximum Entertainment
Swedish video game publishing group (Nasdaq: MAXENT B), formerly known as Zordix. Acquired Maximum Games LLC (2021), Merge Games, Just For Games. Prepared liquidation balance sheet February 2026. Takeover bid by Olivine Holdings LLC announced April 2026.
- Type: Publisher · Buyer
- Headquarters: Sweden
- Data updated: 15 Nov 2026
Key facts
- According to Games Atlas analysis of shipped-game credits, Maximum Entertainment published or developed 114 games released 2009–2025 (+25 as distributor or contractor).
- Games Atlas data shows 78 of 82 Maximum Entertainment titles with known production credits (95%) used external service partners.
- The discipline Maximum Entertainment outsources most is Audio design and production services: 33 of 71 credited titles.
- The most frequent external partner on Maximum Entertainment titles is GameMill Entertainment (10 shared credits, 2016–2021).
- Games Atlas tracked 2 news stories about Maximum Entertainment in the last 24 months.
How to cite this page
Games Atlas — Games Industry Intelligence (2026). Maximum Entertainment — company profile. Data updated 15 Nov 2026. https://gamesatlas.app/companies/maximum-entertainment
What Maximum Entertainment outsources and how open it is to new partners
The verdict rates how hard it is for a new vendor to win work in each discipline: how much of the work goes to outside vendors rather than staying inside, whether the same partners come back or change from project to project, and how often first-time partners got in over recent years.
- Audio design and production services: Open: partners change from project to project. Sourcing model: regularly outsourced (1.6 vendors per title, typical 1.8). 33 of 71 titles with detailed credits since 2015 used an external partner (47%); 44 external partners, 3 of them returning (21% of outsourced titles), most often Demute (9%); since 2022: 15 first-time partners on 86% of 7 outsourced titles.
- Localisation services: Open: partners change from project to project. Sourcing model: regularly outsourced (1.3 vendors per title, typical 1.5). 33 of 71 titles with detailed credits since 2015 used an external partner (47%); 23 external partners, 5 of them returning (67% of outsourced titles), most often Combined Effect (18%); since 2022: 3 first-time partners on 50% of 14 outsourced titles.
- QA and testing services: Full breakdown available to registered members.
- Porting services: Full breakdown available to registered members.
- Art, assets and fonts production services: Full breakdown available to registered members.
- Additional development & engineering: Full breakdown available to registered members.
- Storytelling and narrative services: Full breakdown available to registered members.
- Trailers, cinematics and cut-scenes Production services: Full breakdown available to registered members.
- Production: Full breakdown available to registered members.
- Motion capture services: Full breakdown available to registered members.
- Lead & co-development: Full breakdown available to registered members.
Members-only data, free account. The full sourcing breakdown for Maximum Entertainment is available to registered Games Atlas members. Registration is free. After sign-in, the page shows for QA and testing services, Porting services, Art, assets and fonts production services, Additional development & engineering, Storytelling and narrative services, Trailers, cinematics and cut-scenes Production services, Production, Motion capture services, Lead & co-development: share of titles outsourced, number of external partners, the largest vendors and their share, new partners in recent years, and how open each discipline is to new vendors, plus 35 more external partners. Create a free account.
External partners proven by shipped credits
- GameMill Entertainment — Publishing, 10 shared credits, 2016–2021
- Keywords Studios — Audio design and production services, Casting services, Localisation services, Porting services, QA and testing services, 8 shared credits, 2014–2023
- Testronic — QA and testing services, 8 shared credits, 2015–2024
- Fellowship Entertainment — Art, assets and fonts production services, Porting services, Publishing, 7 shared credits, 2015–2021
- H2 Interactive — Publishing, 7 shared credits, 2017–2021
Latest related news
- Silver Lining pivots Silver Bullet from indie incubator to owned-IP label (2026-08-05)
- Silver Lining Interactive publishing ditches IP ownership for unbundled, service-scoped deals (2026-05-13)
Group structure
- Mane6 (Developer)
- Invictus Games (Developer)
- Modus Games (Publisher)
- Merge Games (Publisher)
- Modus Studios Brazil (Developer)
- Signature Edition Games (Distributor)
Methodology
Source: Games Atlas (gamesatlas.app), based on MobyGames production credits and Games Atlas analysis; the sourcing figures cover work credited on releases from 2015 onwards. One game counts once regardless of platforms, editions or add-ons. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/maximum-entertainment