Survios

Los Angeles-based VR/immersive game studio founded in 2013 by Project Holodeck alumni from USC (Nathan Burba, James Iliff). Developer and publisher of Raw Data, Creed: Rise to Glory, Pistol Whip, Alien: Rogue Incursion and other VR titles; also publishes third-party VR games. 2026 UPDATE: MAJOR RISK — Survios reportedly laid off the bulk of its development team around May 2026; a former combat designer described the studio as 'essentially shuttered' with development staff let go (per GameDeveloper.com, RoadToVR, UploadVR, NintendoLife May 2026); no formal shutdown announcement at time of reporting, so active status kept with closure flag for next review. Alien: Rogue Incursion Part 2 is on hold / uncertain, following the Evolved Edition flatscreen/Switch 2 ports (patch 1.1.0 December 2025 per official site).

Key facts

How to cite this page

Games Atlas — Games Industry Intelligence (2026). Survios — company profile. Data updated 15 Nov 2026. https://gamesatlas.app/companies/survios

What Survios outsources and how open it is to new partners

The verdict rates how hard it is for a new vendor to win work in each discipline: how much of the work goes to outside vendors rather than staying inside, whether the same partners come back or change from project to project, and how often first-time partners got in over recent years.

Members-only data, free account. The full sourcing breakdown for Survios is available to registered Games Atlas members. Registration is free. After sign-in, the page shows for Art, assets and fonts production services, Casting services, Localisation services, Marketing and consulting services, Audio design and production services, Lead & co-development: share of titles outsourced, number of external partners, the largest vendors and their share, new partners in recent years, and how open each discipline is to new vendors, plus 10 more external partners. Create a free account.

External partners proven by shipped credits

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Methodology

Source: Games Atlas (gamesatlas.app), based on MobyGames production credits and Games Atlas analysis; the sourcing figures cover work credited on releases from 2015 onwards. One game counts once regardless of platforms, editions or add-ons. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/survios