Yuke's

Independent Japanese video game development studio specializing in wrestling and combat-sports licensed games. Legal entity: Yuke's Co. Ltd. (株式会社ユークス; also formerly known as Yuke's Future Media Creators). Headquartered in **Osaka, Japan**. **FOUNDED FEBRUARY 26, 1993 by Yukinori Taniguchi** (current company president) — name derived from Taniguchi's high school nickname (per Wikipedia 'Yuke's', MobyGames company 1937, Sega Retro). **SIGNATURE PRODUCT — WWE WRESTLING GAME SERIES:** Yuke's was for two decades the sole developer of THQ's (later 2K Sports') flagship WWE wrestling game franchise — WWF/WWE SmackDown!, WWE SmackDown vs. Raw, WWE 12/13/2K14/2K15/2K16/2K17/2K18/2K19, plus UFC Undisputed series (2009-2010 for THQ). Per GameSpot 'Yukes Behind the Scenes': 'Aki had a hand in helping Yuke's become the sole developer of WWE'. Worked with **AKI Corporation** (now N-Space Japan) on early N64 wrestling titles before AKI's exit from the genre. **2K20 EXIT:** Yuke's departed the WWE 2K series after WWE 2K19 (2018) — 2K SVG took main wrestling-game development in-house at Visual Concepts for WWE 2K20+. Post-WWE Yuke's continues independent dev work on smaller licensed titles. Independent — no parent corporation. MobyGames: 38 'Developed by' credits. WEBSITE (batch 1954): yukes.co.jp verified live (200, 'YUKE'S Co., Ltd.', English site at /en/); official corporate site confirms games division lineup and subsidiaries (Fine Co., Ltd., web/smartphone dev, est. Nov 1999); founded 26 Feb 1993 by Yukinori Taniguchi per Wikipedia.

Partners proven by shipped credits

Source: Games Atlas (gamesatlas.app), based on MobyGames credits and Games Atlas analysis. Games Atlas does not estimate revenue or report the performance of individual games. Profile: https://gamesatlas.app/companies/yuke-s