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Atari launches Moby Professional, turning a $1.5M database buy into a B2B talent play

Summary
Atari and MobyGames launched Moby Professional, a career platform built on 350,000 games, 1.3M individuals, 50,000 companies
Premium tier priced at $14.99/month ($11.99 annual), free during beta running through end of summer 2026
Verified credit data is the moat: structured, role-level, game-specific - features LinkedIn's self-reported profiles cannot replicate
"MobyGames has documented game credits with more depth and accuracy than anyone else for decades. Combining that foundation with a purpose-built professional network was simply the obvious thing to do."
— Andreas Deptolla, President of Atari Europe
01

A $1.5M acquisition repositioned as a data moat

Atari acquired MobyGames in 2022 for $1.5M from Antstream - priced as a heritage asset at the time
Atari now frames the 25-year credit database as its core competitive asset against generic networks
Product manager Reece Denzel cites IMDbPro as inspiration but says features are built ground-up for games
02

Premium features target studio BD and recruiter workflows

Premium users get a visual map of professional connections, surfacing shared engines, genres, platforms, and studio overlap
Job postings are matched against full credit history down to engine and genre, not generic filtered lists
Compensation ranges and visibility into connections at target studios sit behind the paywall
"Credits are the key ingredient in making that system work right out of the box."
— Reece Denzel, Product Manager at Atari
03

Industry volatility is the demand signal Atari is pricing against

Sustained layoffs, studio closures, and a rise in freelance work created the opening Atari is targeting
Generic professional networks and standard job boards are the explicit competitive target
Free beta through summer 2026 lets Atari acquire users at industry's weakest hiring moment before paywalling
"The past few years have been really hard for a lot of incredibly talented people in the games industry."
— Reece Denzel, Product Manager at Atari
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