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Bloober Team patent for sustainable scaling: strict two-team cap and Broken Mirror co-dev label

Summary
Bloober Team caps internal development at exactly two first-party teams, plus five titles under co-dev label Broken Mirror Games.
CEO Babieno frames the model as financial discipline against industry layoff cycles.
Three senior hires from Activision, CD Projekt, and Techland shift leadership toward operational scaling.
Total active pipeline: 7 horror titles across flagship and co-dev tiers with ~270 staff.
"I never want to build a company that grows recklessly and then solves problems through layoffs."
— Piotr Babieno, CEO, Bloober Team
01

The two-team rule as a codified risk instrument

Bloober Team locks internal development at exactly two first-party teams by design.
"Relying on a single title creates too much risk in today's market."
— Piotr Babieno, CEO
"We also don't want more, because quality, focus, and creative oversight would inevitably suffer."
— Piotr Babieno, CEO
The cap is a direct answer to the boom-bust cycle driving mid-size studio layoffs since 2023.
02

Broken Mirror Games as a structured co-dev vehicle

Broken Mirror carries 5 titles in various stages, forming the volume layer of Bloober's portfolio.
Co-dev projects scale independently without straining the two flagship internal teams.
Layers of Fear 3 is confirmed; Silent Hill 1 Remake reportedly entered full production October 2025.
7 active titles with ~270 staff is a leverage ratio most mid-size studios cannot match organically.
For external co-dev partners, Broken Mirror is the commercial entry point into Bloober's pipeline.
03

Leadership hires target operational gaps, not creative headcount

Thaine Lyman (Activision, Wargaming) as Head of Studio oversees the multi-project production pipeline.
Katya Baukova (CD Projekt, Techland) as Director of Business Development leads partnerships and global expansion.
Michał Gembicki (CD Projekt, Klabater SA) as Head of Publishing shapes distribution strategy.
All three come from studios that have navigated multi-IP scaling at larger scale.
04

Pipeline: structured portfolio across two tiers

Project H is a new original IP positioned as Bloober's next flagship horror title.
Project M is a confirmed Nintendo console exclusive, still unrevealed.
Layers of Fear 3 sits under Broken Mirror Games as a franchise continuation.
Four additional Broken Mirror titles remain unannounced.
"Players don't need a constant flood of releases. They want experiences that feel meaningful, distinctive, and worth remembering years later."
— Piotr Babieno, CEO
05

Triggers to watch

If Broken Mirror announces 2+ titles before end of 2026, it confirms the label operates as a true multi-client co-dev business.
Any third internal team greenlit would signal a pivot away from the two-team discipline model.
The second Konami IP (confirmed February 2025) suggests franchise co-dev is now a stable revenue pillar.
Mid-size studios benchmarking growth should evaluate Bloober's blueprint: hard production caps plus a separate co-dev label as portfolio diversifier.
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