Game workers union marches at GDC to launch 'Bill of Rights' campaign
Summary
~50 game developers from United Videogame Workers of CWA (UVW) marched at GDC
Union unveiled a draft "Game Workers' Bill of Rights" with universal protections
Campaign expands beyond labor rights to include immigration protection from ICE
"Videogames are worker-made"
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Bill of rights key protections
Anti-AI replacement policies — banning companies from requiring AI use or substituting workers with it
Anti-crunch protections for development staff
Remote work rights preservation
Immigration protections for US-based workers at risk of ICE targeting
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Strategic union application
Bill of rights drafted as a bargaining template for existing unions at Blizzard and ZeniMax
Also designed as a self-advocacy tool for new unions and freelancers
Signals a move toward industry-wide standardization of worker protections
03
What's ahead
UVW-CWA launching "We Don't Play with ICE" campaign this week
Free Game Workers Conference announced — online, May 2025
Bill of rights remains in draft stage, with further lobbying and bargaining expected
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