Quantic Dream layoffs put Star Wars Eclipse cancellation on the table as devs strike
Summary
Quantic Dream staff struck outside Paris HQ over plans to cut ~115 workers
Layoffs follow the shutdown of failed F2P title Spellcasters Chronicles
Strikers say Star Wars Eclipse "literally cannot be finished" if cuts proceed
Strike timed to a Lucasfilm Games delegation visit reviewing Eclipse progress
"We believe that, as things stand, the game literally cannot be finished if the redundancy plan is implemented as currently scheduled"
01
Failed F2P pivot gutted the team needed for an AAA license
Spellcasters Chronicles shut down this month, triggering an "internal reorganization"
The ~115 headcount being cut matches the headcount strikers say Eclipse needs to ship
"We could manage to release it with 115 additional people, and that wouldn't be 'overstaffed': it's what's needed"
A genre pivot away from narrative-adventure has now depleted capacity on an existing Lucasfilm commitment
02
Strike timed to weaponize a Lucasfilm review visit
STJV organized the walkout to coincide with a Lucasfilm Games delegation reviewing Eclipse
The union also represents staff at Don't Nod and Ubisoft, signaling cross-studio French labor reach
Théo says affected staff have been "inactive for a month already" instead of training on Eclipse tools
Public labor unrest during an IP holder's site visit is a governance red flag for any licensor
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