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Quantic Dream layoffs put Star Wars Eclipse cancellation on the table as devs strike

Summary
Quantic Dream staff struck outside Paris HQ over plans to cut ~115 workers
Layoffs follow the shutdown of failed F2P title Spellcasters Chronicles
Strikers say Star Wars Eclipse "literally cannot be finished" if cuts proceed
Strike timed to a Lucasfilm Games delegation visit reviewing Eclipse progress
"We believe that, as things stand, the game literally cannot be finished if the redundancy plan is implemented as currently scheduled"
— Théo, Quantic Dream developer
01

Failed F2P pivot gutted the team needed for an AAA license

Spellcasters Chronicles shut down this month, triggering an "internal reorganization"
The ~115 headcount being cut matches the headcount strikers say Eclipse needs to ship
"We could manage to release it with 115 additional people, and that wouldn't be 'overstaffed': it's what's needed"
— Jules, Quantic Dream developer
A genre pivot away from narrative-adventure has now depleted capacity on an existing Lucasfilm commitment
02

Strike timed to weaponize a Lucasfilm review visit

STJV organized the walkout to coincide with a Lucasfilm Games delegation reviewing Eclipse
The union also represents staff at Don't Nod and Ubisoft, signaling cross-studio French labor reach
Théo says affected staff have been "inactive for a month already" instead of training on Eclipse tools
Public labor unrest during an IP holder's site visit is a governance red flag for any licensor
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