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Troy Baker exploring founding his own game studio after two decades of AAA voice work

Summary
Troy Baker is in early-stage conversations about founding a game studio focused on original IP
He cites mentorship from Levine, Kojima, Druckmann, Howard, and Zampella as his creative foundation
No studio name, funding, project, or timeline has been disclosed
"I want to tell my own stories... taking those tenets, those principles of wildly successful titles - not just in terms of sales and figures, but the stories that have defined the industry"
โ€” Troy Baker, actor
01

Baker positions himself as a performer-to-principal convert

His goal is creative ownership: story direction, team building, studio-level decision-making
He explicitly models on Abubakar Salim, who went from Assassin's Creed Origins actor to Surgent Studios founder
Baker frames the transition as knowledge transfer from elite directors into his own processes
"I love Abu... he is someone who has a deep passion for games, and has found a way to turn that into a great business endeavour for him"
โ€” Troy Baker, actor
02

No studio, no funding, no timeline disclosed

Baker describes himself as "beginning the conversations" on story and collaborators
He explicitly rejected a rushed timeline, prioritizing team trust and decision quality
"I want to build a team... with people that I've worked with, that I trust"
โ€” Troy Baker, actor
The plan remains at the concept and relationship-building stage
Events
Companies
Games
Locations
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